SMaLLAB: Video Games Promote Creative Thinking In Children.
"A study of nearly 500 12-year-olds found that the more kids played video
games, the more creative they were in tasks such as drawing pictures
and writing stories."
""Once they do that, video games can be designed to optimize the
development of creativity while retaining their entertainment values
such that a new generation of video games will blur the distinction
between education and entertainment," - Linda Jackson
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An Educational Game has taken over my house by Lisa Guernsey
http://www.slate.com/articles/technology/future_tense/2012/08/minecraft_teachers_love_the_game_but_as_a_parent_i_m_worried_my_kids_are_addicted.single.html
A mother talks about her worry and the difficulties she is having with coaxing her children to play less of the online educational game they are investing into and worrying about the addictive natures of games like Minecraft which, while opened world, have no limitations, so have no end, thus it becomes a competitive battle between herself, her children and minecraft.
"Minecraft has many markers of what makes for a good learning
environment: child-initiated projects, deep engagement, challenging
tasks that push kids to persist and reach higher goals,"
"a startup company with a product called MinecraftEdu.
Through a partnership with Mojang, the Swedish company behind
Minecraft, TeacherGaming sells Minecraft downloads to educational
institutions at up to a 50 percent discount and is testing customized
versions for teachers to use in classrooms."
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